About tkmr

One of the founders and administrators of Kilo-Tango, I really focus on trying to come up with new ways that we can present ourselves to the world, and invite new members to our community. Most recently I have begun trying to jump-start both a podcast, and a Let's Play series.

Some Small Changes

I went to go play Killing Floor yesterday and realized we hadn’t updated the server in more than a month, so I went ahead and did that. Our Official Maps KF server also wasn’t showing up in the master server list, and never had anyone playing on it, so I went ahead and shut it down, and made the Custom Maps server Official Maps and it’s now back up and running again.

I also added a favicon to the site.

Minecraft Updates

Please download the newest Minecraft Launcher off of Minecraft.net if you haven’t already. Now that you have the new launcher, please do not update until we have updated the server (assuming you want to play online). Updating the Minecraft server is a long process. Whenever a new version is released, we have to wait a day (maybe less depending on the bukkit devs) to download Craftbukkit, which is sort of like Hey0’s plugin, but operates on a much lower level, and has MANY more plugins, which we use.

Here is the exact process:

  1. Mojang releases an update.
  2. Bukkit team releases a new bukkit build
  3. We get new bukkit build, shut down the server, back up the worlds, and start up new bukkit build.
  4. Figure out which plugins are incompatible with the new bukkit build (most likely permissions)
  5. Update plugins
  6. Find out which plugins are incompatible with new version of a plugin
  7. Repeat steps 5&6 until everything is working

THEN we can finally use the server.

I really wish Craftbukkit would auto-update when it ran… either that or if someone would write a new plugin that would auto-update it along with any installed plugins. Hey! Maybe I should do that. 😉

Bottom line though, is if you want to play on the Minecraft server, do not update your Minecraft client until we have updated the server. (We will probably say that it’s updated in a blog post).

Personal Blog Post: Adding New Cars to GTA IV

As everyone in KT knows I’ve been messing around with GTA IV, modding it, especially surrounding the emergency vehicles, and lighting systems. Lately I’ve been feeling like I want more cars in the game to mess with, and I was trying to find out if it was possible to add NEW cars (since SparkIV only allows you to REPLACE .wft  and .wtd [textures/models] inside of the .img [container for textures/models) files). I stumbled across this little gem. Apperantly adding new cars in inroduces some bugs, such as you not being able to play any mini-games, which is unfortunate (but really, who played those anyways), but I think that the benefits outweigh the losses. I’ll be putting this to the test tomorrow.

I’ve also been trying to replace the car fleet with their real world counterparts, but I’ve struggled to find models that have any kind of deforamation on impact, which personally is a dealbreaker. I have come across one awesome mod though. Some guy came up with script mod to allow you to use put convertible tops on cars up and down (with specific car models that are made to work with his mod). That’s pretty damn cool! I’ll probably make a video about that later.

Since we’re on the topic of GTA IV, here’s a video of Matt being retarded. =)

Server Updates

Recently we started having a lot of issues with our VPS that we used to host TeamSpeak and Minecraft. The problem was a lack of bandwidth. With more than 3 people on the TeamSpeak server, a lot of packets were being lost because the server did not have enough bandwidth to send the data out to everyone in the server. After several days of going back and forth with customer support, the server provider basically told us that it wasn’t there problem. Therefore, we will not be renewing our rental of the VPS located in New Jersey.

One of our adminisrator’s friends, that has his own server, has offered us some space on his server to run TeamSpeak and Minecraft. We would like to thank him very much for this opportunity! The minecraft server has already been transferred over, and is now running. The new server url is: damnhigh.com:25595. Over the next couple of days we will be looking at some options to allow you to continue using the mc.kilo-tango.net url you are used to.

Tomorrow we wil transfer the TeamSpeak server over. The DNS records have been edited, so you can continue using ts.kilo-tango.net to access TeamSpeak. Tomorrow night, the records will be changed to the new server. You should not notice any disruption in service.

We would like to apologize for this inconveniance.

Minecraft Bukkit Mod

With the demise of hey0’s server administration and customization mod, a new mod has stepped up to the plate. Bukkit mod is the new hey0’s, but much better. There are already hundreds of plugins for the mod, ranging from simple chat mods that give each user a color when they chat in game, to economy mods that allow players to run shops; buying and selling things from other players.

As you porbably know, one of the updates made Hey0’s mode incompatible with the server. The bukkit team was planning on updating hey0’s mod themselves until bukkit was ready for release, but with the Minecraft updates rolling out so frequently, they really had no choice but to only focus on their own project. Luckily, bukkit quickly became very stable and now many servers are using it, including ours. We haven’t yet installed any plugins, but I am working on getting them installed. If you have any plugins that you would really like to see our server running, make a post in the forums and get other members on board with your idea, and I will add it. Currently we will be running the Permissions mod, and a few other sub-mods for Permissions that help out.

Here is the bukkit website. Plugins for bukkit can be found here.